Week 6 - Devlog
Week 6 - Continuing Sprint 1
We're at the second week of our first sprint and we've made some progress on our assets. Here's what we have to show so far:
Level Design:
We've made more progress on our level design. Now it's looking more like a place to enjoy the sun and throw some bombs!
Character:
We've improved on our charming little skeleton pirates! Now they have a lot more life to them (well as much one can have while being made of bones!) with their textures and rigging now being done!


Modeling:
We've continued modeling our key props used in our game. Here's a little showcase of our new arsenal!
FX:
We've made some new cool ground breaking effects that will blow you away!
Dev:
Our devs are hard at working implementing this all in Unity and getting our movement down just right!
Files
Get [Group29]BeachBlast
[Group29]BeachBlast
Our game is a local multiplayer game where players play as two factions of pirates Who want to destroy the others ships.
Status | Released |
Authors | FinnBogaertDesign, Jana, jasper, Anaell, Alison Monroe, athansteen |
More posts
- Week 5 - Devlog20 days ago
- Week 4 - Devlog27 days ago
- Week 3 - Devlog34 days ago
- Week 1 & 2 - Devlog41 days ago
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